LIBERATION
Player build example; some setup cells are images and were not readable in the public CSV.
Weapon progression
Follow the order; focus changes route advice only. Hover or focus an icon for its details.
This source does not give a named Weapon route.
This source does not give stage-by-stage route advice.
Key Artifacts
Only the items named by this source are shown; this is not a full run inventory.
This source does not name linked key Artifacts.
Setup & run choices
Character and starting choices, plus Miracles selected during a run.
- Character
- Not specified by this source
- Talents
- Not specified by this source
- Wishing Fountain
- 5★ · 4★
- Fruit Skewer
- 100% · 100% · 50% · N/A
- Miracle
- ANGLER
Notes from the source
Liberation does damage equivalent to 100% of the highest elemental attribute. The reason we're going with fire damage is because starting with Solar Blade artifacts helps going through the first levels with ease. Solar Blade is NOT the main source of damage of this build, and picking more than 3 would ruin your combos. Although boosting fire damage is nice, the main priority is getting MAX mp (and final mp% with A LOT of Star Aquamarine).
Fruit-category labels, fountain Artifact names, Weapon, costume, talent and Artifact names are image-only in the CSV export. Visible percentages, rarity stars, rank markers and Miracle text are retained without guessing their missing labels.
Source & version
Recommendations stay attached to their evidence and stated version.
The patch anchor records an official release; it does not mean this build was tested on that release.